pub struct Marker {
Show 19 fields pub header: Header, pub ns: String, pub id: i32, pub type_: i32, pub action: i32, pub pose: Pose, pub scale: Vector3, pub color: ColorRGBA, pub lifetime: Duration, pub frame_locked: bool, pub points: Vec<Point>, pub colors: Vec<ColorRGBA>, pub texture_resource: String, pub texture: CompressedImage, pub uv_coordinates: Vec<UVCoordinate>, pub text: String, pub mesh_resource: String, pub mesh_file: MeshFile, pub mesh_use_embedded_materials: bool,
}

Fields

header: Headerns: Stringid: i32type_: i32action: i32pose: Posescale: Vector3color: ColorRGBAlifetime: Durationframe_locked: boolpoints: Vec<Point>colors: Vec<ColorRGBA>texture_resource: Stringtexture: CompressedImageuv_coordinates: Vec<UVCoordinate>text: Stringmesh_resource: Stringmesh_file: MeshFilemesh_use_embedded_materials: bool

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