#[repr(C)]
pub struct Marker_Raw {
Show 19 fields pub header: Header_Raw, pub ns: FFIString, pub id: i32, pub type_: i32, pub action: i32, pub pose: Pose_Raw, pub scale: Vector3_Raw, pub color: ColorRGBA_Raw, pub lifetime: Duration_Raw, pub frame_locked: bool, pub points: FFISeq<Point_Raw>, pub colors: FFISeq<ColorRGBA_Raw>, pub texture_resource: FFIString, pub texture: CompressedImage_Raw, pub uv_coordinates: FFISeq<UVCoordinate_Raw>, pub text: FFIString, pub mesh_resource: FFIString, pub mesh_file: MeshFile_Raw, pub mesh_use_embedded_materials: bool,
}

Fields

header: Header_Rawns: FFIStringid: i32type_: i32action: i32pose: Pose_Rawscale: Vector3_Rawcolor: ColorRGBA_Rawlifetime: Duration_Rawframe_locked: boolpoints: FFISeq<Point_Raw>colors: FFISeq<ColorRGBA_Raw>texture_resource: FFIStringtexture: CompressedImage_Rawuv_coordinates: FFISeq<UVCoordinate_Raw>text: FFIStringmesh_resource: FFIStringmesh_file: MeshFile_Rawmesh_use_embedded_materials: bool

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